Random animal wheel spinner
The random animal wheel spinner picks one item from a ready-made list of 30 animals. Use it for class activities, drawing prompts, and animal games, or replace the list with your own.
Ways to use the animal spinner
For classrooms
Pick an animal for a quiz, short report, movement prompt, or βguess the animalβ round.
For drawing and stories
Spin once to choose the next animal to draw, describe, animate, or add to a story.
For animal games
Choose a charades prompt, guessing-game answer, or surprise animal for the next round.
How the animal wheel works
Set the options
Use the prepared animals, load a themed list, or import your own CSV.
Spin the wheel
Press the center button. In full screen, press Space to spin and Esc to exit.
Handle the result
Keep every choice, remove winners, or count how often each animal wins.
Animal wheel questions
Quick answers about the animal list, editing, odds, repeat picks, and saving.
What animals are on the wheel?
The default wheel has 30 familiar animals, including mammals, birds, reptiles, and ocean animals. Choose All animals for 210 options, or load a themed list such as Farm animals, Dinosaurs, or Pets.
Can I add my own animals?
Yes. Add, rename, reorder, or remove options in the editor. You can also import a CSV with names, emojis, colors, slice sizes, sounds, and win counts.
Does every animal have the same chance?
Yes when every slice has the same size. Increasing an animal's slice size also increases its chance of being picked.
Can the wheel avoid repeat winners?
Choose Remove winners under After spin. The selected animal stays out until every available option has been picked.
Do I need an account to save or share it?
No. This device keeps your working wheel in local storage. Use Share when you want a link to the current version.